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Challenges in collaborative game design developing learning environments for creating games

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2 Author(s)
Masuch, M. ; Dept. for Simulation & Graphics, Magdeburg Univ., Germany ; Rueger, M.

We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.

Published in:

Creating, Connecting and Collaborating through Computing, 2005. C5 2005. Third International Conference on

Date of Conference:

28-29 Jan. 2005