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Over the years Andrew Glassner had several topics that he wanted to write about, but haven't gotten around to. So for his parting column, he presents some of his favorite computer graphics topics that never became columns, in the hope that one or more of them might inspire your own investigations. The areas discussed are: sundial simulation and rendering; animal vision; mapping systems; show coherence; color skywriting; weather based graphical art; music; and pixels as numbers.
Date of Publication: March-April 2005