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A method for synthesizing computer graphics animation by transforming feature vector of posture on thermal image into 3-dimensional model

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5 Author(s)
Asada, T. ; Dept. of Environ. Inf., Kyoto Perfectural Univ., Japan ; Uragami, K. ; Ikeno, Y. ; Tanijiri, T.
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The methods such as motion capture and data glove have been used for gesture recognition. However, there are inevitably some physical and/or environmental restrictions on these methods. We propose the method that can make the 3-dimensional computer graphics animation from real gesture by transforming feature vector of posture on thermal image into 3-dimensional model. This work shows that our method might be able to release gesture recognition from physical and/or environmental restrictions.

Published in:

Robot and Human Interactive Communication, 2004. ROMAN 2004. 13th IEEE International Workshop on

Date of Conference:

20-22 Sept. 2004

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