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The Grab and Glue discrete event simulation (Grab-and-Glue) framework has been proposed for several years. This paper investigates the feasibility of this framework. A simulation model of a single server queuing system is constructed by following the Grab-and-Glue framework as a ubiquitous example. Different scissions are grabbed from the Web or programming textbooks, and glued together using JBuilder5. The potential of Grab-and-Glue is discussed as well as the current challenges of constructing Grab-and-Glue simulation models. Some critiques and recommendations for the ongoing research on constructing simulation models based on the Grab-and-Glue framework have also been proposed.