By Topic

Analysis of wearable interface factors for appropriate information notification

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Kostov, V. ; Adv. Technol. Res. Lab., Matsushita Electr. Ind. Co. Ltd., Kawasaki, Japan ; Ozawa, J. ; Matsuura, S.

This paper explores the emotional and the functional aspects of a new type of wearable notification interface. Three wearable devices with different shape, color and size have been developed: tangible mascot, box-shaped notifier and PDA virtual agent. They have a common function: to assist the user in various situations in everyday life. Likert scale questionnaires have been used to analyze the users' attitudes and preferences towards the interfaces in two basic modes: passive by visual observation and active through use-case scenarios. A separate study was conducted to correlate the visual effect patterns with the notification-message context. The usability of the proposed interfaces was measured by SUS (system usability scale). The relevant factors for appropriate information notification of each wearable interface were obtained and analyzed. The mascot was shown to be a preferred interface suitable for developing a personal relation with the user, while the box-shaped interface was found to be most helpful and suitable for business use.

Published in:

Wearable Computers, 2004. ISWC 2004. Eighth International Symposium on  (Volume:1 )

Date of Conference:

31 Oct.-3 Nov. 2004