By Topic

Multi-agent simulation applied to on-line music distribution market

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
M. Lopez-Sanchez ; Dept. de Matematica Aplicada i Analisi, Barcelona Univ., Spain ; X. Noria ; J. A. Rodriguez ; N. Gilbert
more authors

Over the past few years it has become clear that the Internet will play an ever greater role in the distribution of digital contents. Our main aim is to provide businesses in the digital contents sector with a tool, which enables them to take informed business strategy decisions and become more competitive by adapting their traditional business models to the new, demanding reality. To achieve this objective, we have implemented a first version of a music market model called SimWebA that is based on multiagent simulation technology. In our simulations, agents represent market stakeholders that act autonomously according to their interests and interact with other agents inside the market environment. This allows end users to investigate the implications of a variety of decisions and strategies by running simulations starting from different initial conditions.

Published in:

Web Delivering of Music, 2004. WEDELMUSIC 2004. Proceedings of the Fourth International Conference on

Date of Conference:

13-14 Sept. 2004