Cart (Loading....) | Create Account
Close category search window

Distributed Internet applications using learning automata

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Bozicevic, G. ; Croatian Telecom, Zagreb, Croatia ; Sarjanovic, E.M. ; Tkalic, M.

This article discuses the problems of modern applications and networks in connection with the resources that are handling the more demanding content. An example of a commercial product has been described. The learning automata games (LAG) model has been used for description and testing. It was originally developed at the Telecommunication Department of the Faculty of Electrical Engineering and Computing in Zagreb ("Designing workstation for dynamic routing in object-oriented simulation using learning automata", 1995, see M. Tkalic et al. (1995)).

Published in:

Electrotechnical Conference, 2004. MELECON 2004. Proceedings of the 12th IEEE Mediterranean  (Volume:2 )

Date of Conference:

12-15 May 2004

Need Help?

IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.