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3D modeling from turntable sequences using dense stereo carving and multi-view consistency

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3 Author(s)
J. Arnabat ; Hewlett Packard, Catalonia, Spain ; S. Casanovas ; G. Medioni

This paper addresses the problem of reconstructing a 3D model, with texture, from a sequence of images of the object taken from a turntable. Previous approaches have successfully solved the problem either using active interaction techniques, like the laser pen in Immersion's LightScribe commercial system or directly relying on objects texture (not implemented commercially). In contrast, we present a general methodology, which combines silhouette carving with dense stereo and multi-view consistency. It functions even in the presence of highlights or lack of texture. Results are presented on real objects with the above-mentioned characteristics.

Published in:

Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on  (Volume:4 )

Date of Conference:

23-26 Aug. 2004