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Semi-automatically augmenting virtual environments with plausibly located clutter

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2 Author(s)
Broughton, R. ; Dept. of Comput. Sci., Manchester Univ. ; Howard, T.

We present an approach for semiautomatically augmenting existing virtual environments with sensibly and plausibly distributed features which model the clutter we find in real-world scenes. It focuses on the stages of identifying sensible potential clutter placement regions and then describes a novel use of parametric surfaces as a generalised means of specifying distribution patterns within these regions

Published in:
Theory and Practice of Computer Graphics, 2004. Proceedings

Date of Conference: 10-10 June 2004

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