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Management and control of complex production systems: co-opetition through game theory principles and agents based information systems

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3 Author(s)
Reaidy, J. ; Lab. de Genie Informatique et d''Ingenierie de Production, Ecole des Mines d''Ales, Nimes, France ; Diep, D. ; Massotte, P.

Multiagent systems based on a hierarchical architecture offer a fruitful methodological framework for the management and the control of complex production systems. Planning, resource allocation and advanced scheduling can be replaced by a permanent resource reconfiguration and dynamic scheduling. The dynamic scheduling problem is addressed by a two-steps "co-opetition" approach, resulting in a first phase of cooperation using a request session agent, and a second phase of competition between agents, which is solved by means of the game theory.

Published in:

Industrial Informatics, 2003. INDIN 2003. Proceedings. IEEE International Conference on

Date of Conference:

21-24 Aug. 2003