Close category search window
 

Stereoscopic video coding based on global displacement compensated prediction

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
HuiZhu Jia ; Inst. of Comput. Technol., Chinese Acad. of Sci., Beijing, China ; Wen Gao ; Yan Lu

In this paper, we propose a novel algorithm for coding the stereoscopic video sequence based on the global displacement information between the left- and right-view images. MPEG-4 temporal scalable video coding scheme is employed at the baseline, in which the left- and right-view images are compressed at the base and enhancement layer, respectively. To further improve the coding efficiency, some intuitive properties of stereoscopic videos are utilized. One of the major properties lies in the global displacement between the left- and right-view images. In this paper, we propose coding the right-view image with global motion compensated prediction from the left-view image. A further main property of stereoscopic video arises from the fact that, objects simultaneously existing in the left- and right-view images usually result in the very close motion vectors. Based on the global motion information, the motion vectors of the right-view sequence can be easily predicted from that of the left-view sequence. Rate-distortion optimization is also used to select the coding mode. Experimental results show that, compared to the MPEG-4 temporal scalability algorithm for low bitrate stereoscopic video coding, the proposed algorithm can save the bitrate up to 20%.

Published in:
Information, Communications and Signal Processing, 2003 and Fourth Pacific Rim Conference on Multimedia. Proceedings of the 2003 Joint Conference of the Fourth International Conference on  (Volume:1 )

Date of Conference: 15-18 Dec. 2003

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2013 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.