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Recursive simulation is the technique of having simulated decision makers themselves use simulation to inform decision making. In past research, these recursive simulation runs have evaluated the possible outcomes given that a decision was made one way or the other, allowing a simulated commander to consider the consequences of the alternatives. However, this allows only a reactive benefit, since the issue must first be framed in terms of a decision to be made. We explore other possibilities. It raises issues of how to represent the information about the future from projections not tied to a specific decision. Also considered is how the explicit details of what is projected might be conveyed back to the current planning context in order to make possible proactive actions.