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This paper presents a new approach to improve performance in wireless ad-hoc networks using a Behavior-Based Architecture. The DSR protocol was used and four levels of competence based on strategies to improve the cache were implemented: sort routes, prefer fresher routes, selection, and disperse traffic. A conflict solver was implemented to solve counter level commands. Three different activation criteria for the conflict solver were developed, generating instances of the architecture. Two metrics were used to evaluate the performance of the ad-hoc network: end-to-end delay and dropped packet average for the voice and data services, respectively. Six scenarios were analyzed showing the increase of the network performance with respect to the original DSR protocol.