By Topic

Shaping an entertaining future at Carnegie Mellon

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Schell, J. ; Carnegie Mellon Univ., Pittsburgh, PA, USA

Carnegie Mellon established the Entertainment Technology Center. The ETC uses interdisciplinary cooperation to advance the boundaries of digital technology. The ETC strives to prepare students for careers involving digital media in the entertainment industry. The idea is to prepare students for real-world time constraints and deadlines. The ETC's interactive animatronics initiative seeks to create conversationally interactive, emotionally compelling animatronic figures. The ETC's project-oriented approach to teaching innovation has been well received by entertainment companies.

Published in:

Computer  (Volume:36 ,  Issue: 8 )