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Real-time animated stippling

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3 Author(s)
O. M. Pastor ; Otto-von-Guericke Univ. of Magdeburg, Germany ; B. Freudenberg ; T. Strothotte

We present an approach to produce animations of 3D models using stippling as a rendering style. Our technique ensures frame-to-frame coherence as the model moves and changes over time.

Published in:

IEEE Computer Graphics and Applications  (Volume:23 ,  Issue: 4 )