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The RTS/CTS mechanism is widely used in wireless networks in order to avoid packet collisions and, thus, achieve high throughput. In ad hoc networks, however the current implementation of the RTS/CTS mechanism may lead to interdependencies so that nodes become unable to transmit any packets during long periods of time. This effect manifests itself in the form of congestion where, after a certain point, the network throughput decreases with increasing load instead of maintaining its peak value. In this paper, we describe and analyze this problem in detail and provide a backward-compatible solution, called RTS validation. Our simulations show that this solution leads to a 60% gain in the peak throughput in addition to stabilizing the throughput at high load.