By Topic

A cooperative simulation mechanism of distributed control systems based on object-oriented design patterns

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Tomura, T. ; Asahikawa Nat. Coll. of Technol., Japan ; Kanai, S. ; Kishinami, T.

Distributed control systems (DCSs) consisting of a plant, a controller composed of many devices, and an open network interconnecting devices, are now used in many automation areas. For assuring the control performance under the heavy traffic on the network, the simulation of DCS is strongly needed. In the case of DCSs for controlling a mechanical plant, the graphical and cooperative simulation between the controller model and the plant model becomes important to verify the sequence of motions of the plant. For this purpose, we propose a systematic object-oriented-based DCS modeling procedure to efficiently and uniformly develop the DCS simulation model. From this procedure, we can describe the formal description of DCS simulation model based on five object-oriented design patterns which describe the structure and behavior of the DCS. We also propose an event chain mechanism between the statechart-based controller model and the graphical plant model. Finally, the cooperative DCS simulation software is developed by using the Java 3D API.

Published in:

Object-Oriented Real-Time Distributed Computing, 2003. Sixth IEEE International Symposium on

Date of Conference:

14-16 May 2003