By Topic

Using motion to illustrate static 3D shape-kinetic visualization

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Lum, E.B. ; Dept. of Comput. Sci., California Univ., Davis, CA, USA ; Stompel, A. ; Kwan-Liu Ma

In this paper, we present a novel visualization technique-kinetic visualization-that uses motion along a surface to aid in the perception of 3D shape and structure of static objects. The method uses particle systems, with rules such that particles flow over the surface of an object to not only bring out, but also attract attention to information on a shape that might not be readily visible with a conventional rendering method which uses lighting and view changes. Replacing still images with animations in this fashion, we demonstrate with both surface and volumetric models in the accompanying videos that, in many cases, the resulting visualizations effectively enhance the perception of three-dimensional shape and structure. We also describe how, for both types of data, a texture-based representation of this motion can be used for interactive visualization using PC graphics hardware. Finally, the results of a user study that we have conducted are presented, which show evidence that the supplemental motion cues can be helpful.

Published in:

Visualization and Computer Graphics, IEEE Transactions on  (Volume:9 ,  Issue: 2 )