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Adapting MASCOT methodology to software performance engineering using object-oriented simulation

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2 Author(s)
Munar, O. ; Departament de Ciencies Matematiques i Informatica, Univ. de les Illes Balears, Palma, Spain ; Juiz, C.

European Defence companies have used MASCOT methodology in weapon system projects for real-time embedded software development. This method has been used for at least twenty years and is still their primary design and development method. The intersection of software engineering (SE) and performance engineering (PE) has resulted in a new topic: software performance engineering (SPE). This paper presents a performance component-based system design technique based on an extended MASCOT modelling method. The constituent interaction protocols are constructed in an object-orientation manner keeping the functional structure. The embedded quantitative model is evaluated through discrete-event simulation. The object-oriented simulation code eases the analysis tasks in order to submit the model to different time and capacity constraints. This research opens new ways of communication between the functional designer and performance analyst. The paradigm of having performance models that can be extracted from MASCOT designs and merged with existing performance-modelling components gives the capability of reusing the abstraction effort in designing and evaluating systems. This paper presents a performance component-based system design technique based on an extended MASCOT proposal. The quantitative model is evaluated through discrete-event simulation.

Published in:

Simulation Symposium, 2003. 36th Annual

Date of Conference:

30 March-2 April 2003

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