By Topic

Maintaining temporal consistency of discrete objects in soft real-time database systems

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
Ben Kao ; Dept. of Comput. Sci., Hong Kong Univ., China ; Kam-Yiu Lam ; B. Adelberg ; R. Cheng
more authors

A real-time database system contains base data items which record and model a physical, real-world environment. For better decision support, base data items are summarized and correlated to derive views. These base data and views are accessed by application transactions to generate the ultimate actions taken by the system. As the environment changes, updates are applied to base data, which subsequently trigger view recomputations. There are thus three types of activities: base data update, view recomputation, and transaction execution. In a real-time database system, two timing constraints need to be enforced. We require that transactions meet their deadlines (transaction timeliness) and read fresh data (data timeliness). In this paper, we define the concept of absolute and relative temporal consistency from the perspective of transactions for discrete data objects. We address the important issue of transaction scheduling among the three types of activities such that the two timing requirements can be met. We also discuss how a real-time database system should be designed to enforce different levels of temporal consistency.

Published in:

IEEE Transactions on Computers  (Volume:52 ,  Issue: 3 )