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Interactive view-dependent rendering of large isosurfaces

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5 Author(s)
Gregorski, B. ; Center for Appl. Sci. Comput., Lawrence Livermore Nat. Lab., CA, USA ; Duchaineau, M. ; Lindstrom, P. ; Pascucci, V.
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We present an algorithm for interactively extracting and rendering isosurfaces of large volume datasets in a view-dependent fashion. A recursive tetrahedral mesh refinement scheme, based on longest edge bisection, is used to hierarchically decompose the data into a multiresolution structure. This data structure allows fast extraction of arbitrary isosurfaces to within user specified view-dependent error bounds. A data layout scheme based on hierarchical space filling curves provides access to the data in a cache coherent manner that follows the data access pattern indicated by the mesh refinement.

Published in:

Visualization, 2002. VIS 2002. IEEE

Date of Conference:

Oct. 27 2002-Nov. 1 2002