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Network Of Workstations (NOW) platforms put together with off-the-shelf workstations and networking hardware have become a cost effective, scalable, and flexible platform for video processing applications. Still, one has to manually schedule an algorithm to the available processors of the NOW to make efficient use of the resources. However, this approach is time-consuming and impractical for a video processing system that must perform a variety of different algorithms, with new algorithms being constantly developed. Improved support for program development is absolutely necessary before the full benefits of parallel architectures can be realized for video processing applications. Toward this goal, an automatic compile-time scheduler has been developed to schedule input tasks of video processing applications with precedence constraints onto available processors. The scheduler exploits both spatial (parallelism) and temporal (pipelining) concurrency to make the best use of machine resources. Two important scheduling problems are addressed. First, given a task graph and a desired throughput, a schedule is constructed to achieve the desired throughput with the minimum number of processors. Second, given a task graph and a finite set of available resources, a schedule is constructed such that the throughput is maximized while meeting the resource constraints. Results from simulations show that the scheduler and proposed optimization techniques effectively tackle these problems by maximizing processor utilization. A code generator has been developed to generate parallel programs automatically. The tools developed in this paper make it much easier for a programmer to develop video processing applications on these parallel architectures.
Parallel and Distributed Systems, IEEE Transactions on (Volume:14 , Issue: 2 )
Date of Publication: Feb 2003