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In an ad-hoc network, all communication is done over wireless media, without the help of wired base stations. While many routing protocols have been developed to find and maintain routes based on a best-effort service model, quality-of-service (QoS) routing in an ad-hoc network is difficult because the network topology may change constantly and the available state information for routing is inherently imprecise. In this paper, we discuss how to support QoS routing in OLSR (optimized link state routing protocol, one of the routing protocols under study by the IETF MANET Working Group). We develop heuristics that allow OLSR to find the maximum bandwidth path, show through simulation that these heuristics do improve OLSR in the static network case, and finally, we prove that for our ad-hoc network model, two of the heuristics are indeed optimal (i.e., guarantee that the highest-bandwidth path between any two nodes is found).