By Topic

A real-time closed-loop solution method for a class of nonlinear differential games

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Anderson, G.M. ; Air Force Institute of Technology, Wright-Patterson AFB, OH, USA

This correspondence presents a method for generating near-optimal closed-loop solutions to fixed time differential games with unconstrained controls by periodically updating the solution to the two-point boundary-value problem obtained by the application of the necessary condition for a saddle-point solution. This method should permit the real-time closed-loop solution of this class of games using a digital or hybrid computer.

Published in:

Automatic Control, IEEE Transactions on  (Volume:17 ,  Issue: 4 )