By Topic

Arbitrary viewpoint rendering from multiple omnidirectional images for interactive walkthroughs

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
K. Tomite ; Graduate Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Japan ; K. Yamazawa ; N. Yokoya

The interactive walkthrough which enables us to look around a virtualized real world has been widely investigated. The walkthrough system can be applied to simulation, telepresence, and so on. The paper describes a method of interactive walkthrough which takes a real scene and enables us to look around in the virtualized scene. Our method is based on acquiring omnidirectional images at multiple points in the real world by using an omnidirectional camera. The method generates an omnidirectional image at an arbitrary location from captured omnidirectional images, and presents a user a converted view-dependent perspective image. In the experiment, we realized the interactive walkthrough using indoor omnidirectional images and confirmed the feasibility of the method.

Published in:

Pattern Recognition, 2002. Proceedings. 16th International Conference on  (Volume:3 )

Date of Conference:

2002