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Creating realistic scenes in future multimedia systems

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1 Author(s)
Ikedo, T. ; Dept. of Digital Media Sci., Hosei Univ., Tokyo, Japan

Multimedia environments need systems with better performance to meet the growing demands for more realism. Ultra-large-scale integration will eventually make possible the advanced, real-time graphic rendering technology that such digital imagery requires. The hardware-only architecture prototype discussed in this article presents a possible solution

Published in:

MultiMedia, IEEE  (Volume:9 ,  Issue: 4 )

Date of Publication:

Oct-Dec 2002

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