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Three dimensional modeling of large-scale real environment by fusing range data, texture images, and airborne altimetry data

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4 Author(s)
Shimizu, H. ; Graduate Sch. of Eng., Univ. of Tokyo, Japan ; Gunadi, C.R. ; Kodama, K. ; Aizawa, K.

Construction of large-scale virtual environment is gaining more attention for its applications in virtual malls, virtual sightseeing, tele-presence, etc. We introduce a framework to construct a realistic large-scale virtual environment by fusing range data, texture images, and airborne altimetry data. First, realistic and high-precision 3-D models of buildings are created from range data and texture images, which are taken by long-range laser scanner and digital camera, respectively. Next, rough 3-D models of buildings in wide area are created using altimetry data acquired by airborne laser profiler. Finally, these models are integrated to build a large-scale realistic walk-through system. This paper describes the proposed system, issues related to the system, part of its implementations, as well as future work that still has to be done.

Published in:

Image Processing. 2002. Proceedings. 2002 International Conference on  (Volume:2 )

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