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Creating interactive virtual humans: some assembly required

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6 Author(s)

Discusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research: face-to-face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day.

Published in:

Intelligent Systems, IEEE  (Volume:17 ,  Issue: 4 )

Date of Publication:

Jul/Aug 2002

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