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Anatomy-based joint models for virtual human skeletons

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3 Author(s)
Maciel, A. ; Instituto de Informatica, Univ. Fed. do Rio Grande do Sul, Porto Alegre, Brazil ; Nedel, L.P. ; Dal Sasso Freitas, C.M.

This paper describes a new joint model for articulated human skeletons. The model is based in human anatomy and was conceived for use in medical applications. In this model, we try to overcome some limitations of other models used in computer graphics. For validation, we compared a knee modeled by our approach with a simulator, a plastic model of a knee, and images taken during a video-arthroscopy

Published in:

Computer Animation, 2002. Proceedings of

Date of Conference: