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CAVEStudy: an infrastructure for computational steering in virtual reality environments

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4 Author(s)
Renambot, Luc ; Div. of Math. & Comput. Sci., Vrije Univ., Amsterdam, Netherlands ; Bal, H.E. ; Germans, D. ; Spoelder, H.J.W.

We present the CAVEStudy system that enables scientists to interactively steer a simulation from a virtual reality (VR) environment. No modification to the source code is necessary. CAVEStudy allows interactive and immersive analysis of a simulation running on a remote computer. Using a high-level description of the simulation, the system generates the communication layer (based on CAVERN-Soft) needed to control the execution and to gather data at runtime. We describe three case-studies implemented with CAVEStudy: soccer simulation, diode laser simulation and molecular dynamics

Published in:

High-Performance Distributed Computing, 2000. Proceedings. The Ninth International Symposium on

Date of Conference:

2000