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Reducing the Attack Surface in Massively Multiplayer Online Role-Playing Games

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4 Author(s)
Stephen Bono ; Independent Security Evaluators ; Dan Caselden ; Gabriel Landau ; Charlie Miller

As online games become increasingly complex and popular, malware authors could start targeting these virtual worlds to launch attacks. Two case studies show how an attacker can leverage various features of online games to take over players' computers.

Published in:

IEEE Security & Privacy  (Volume:7 ,  Issue: 3 )