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Near-linear cost sequential and distributed constructions of sparse neighborhood covers

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4 Author(s)
Awerbuch, Baruch ; Lab. for Comput. Sci., MIT, Cambridge, MA, USA ; Berger, B. ; Cowen, L. ; Peleg, D.

This paper introduces the first near-linear (specifically, O(Elog n+nlog2 n)) time algorithm for constructing a sparse neighborhood cover in sequential and distributed environments. This automatically implies analogous improvements (from quadratic to near-linear) to all the results in the literature that rely on network decompositions, both in sequential and distributed domains, including adaptive routing schemes with O˜(1) stretch and memory, small edge cuts in planar graphs, sequential algorithms for dynamic approximate shortest paths with O˜(E) cost for edge insertion/deletion and O˜(1) time to answer shortest-path queries, weight and distance-preserving graph spanners with O˜(E) running time and space, and distributed asynchronous “from-scratch” breadth-first-search and network synchronizer constructions with O˜(1) message and space overhead (down from O(n))

Published in:

Foundations of Computer Science, 1993. Proceedings., 34th Annual Symposium on

Date of Conference:

3-5 Nov 1993

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