Cart (Loading....) | Create Account
Close category search window
 

Using graphics boards to compute holograms

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

The purchase and pricing options are temporarily unavailable. Please try again later.
4 Author(s)
Haist, T. ; Institut für Technische Optik, University of Stuttgart ; Reicherter, M. ; Wu, M. ; Seifert, L.

Today's,consumer graphics boards incorporate highly integrated, parallel-working graphics processing units (GPUs) with transistor counts and performance that exceed those of CPUs. In addition to playing the latest 3D video game, you can use the graphics board's power to solve computational problems in science or engineering work. Current GPUs are programmable and flexible enough to transfer computational problems from the CPU to the GPU.Why shift computational work to the GPU? The short answer is processing power. As we demonstrate, using a standard graphics board can considerably speed up the overall performance of tasks such as computing Fourier holograms in real time.

Published in:

Computing in Science & Engineering  (Volume:8 ,  Issue: 1 )

Date of Publication:

Jan.-Feb. 2006

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.