By Topic

DOpE - a window server for real-time and embedded systems

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Feske, N. ; Dept. of Comput. Sci., Technische Univ. Dresden, Denmark ; Hartig, H.

A window server used in real-time applications should be able to assure previously agreed-upon redrawing rates for a subset of windows while providing best-effort services to the remaining windows and operations such as moving windows. A window server used in embedded systems should be small and require only minimal operating system support, for example just threads and address spaces as provided by microkernels. In this paper, we present the design and an implementation of the DOpE window server. The key techniques used are to move redrawing responsibility from client applications to the window server and to devise a simple scheduling discipline for the redrawing subtasks.

Published in:

Real-Time Systems Symposium, 2003. RTSS 2003. 24th IEEE

Date of Conference:

3-5 Dec. 2003