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This paper describes the design and implementation of MOBY, a network for mobile peer-to-peer exchange of services and data. Constraints on computing power of mobile devices, limited hardware, networking, and software resources, and ad-hoc nature of mobile clients pose considerable challenges from the points of view of supporting performance goals, ease of service integration, and adaptation. These challenges are addressed in MOBY by dynamic service location and client mapping, surrogates for mobile clients, and standardized interfaces built upon off-the-shelf software components.
Date of Conference: 2002