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IBR-based compression for remote visualization

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3 Author(s)
Bernardini, R. ; Dipt. di Elettronica e Inf., Padova Univ., Italy ; Cortelazzo, G.M. ; Tormen, G.

The standard way of remotely visualizing virtual worlds is downloading the virtual world to the user's computer, then rendering it. This approach is plagued by many problems which can be overcome by moving the rendering at server's side and by essentially turning interactive visualization into an image transmission problem. How to effectively compress the rendered views which need to be transmitted to the client is a fundamental issue within this remote visualization scenario. This work presents an original compression scheme for remote visualization based on image based rendering. A remote visualization system incorporating this compression method was implemented and its experimental performance is discussed.

Published in:

3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on

Date of Conference:

2002