Loading [a11y]/accessibility-menu.js
Combining Kinect and PnP for camera pose estimation | IEEE Conference Publication | IEEE Xplore

Combining Kinect and PnP for camera pose estimation


Abstract:

This paper presents a novel method to conduct camera pose estimation though combining Kinect and Perspective-n-points algorithms. Most existing camera pose estimation met...Show More

Abstract:

This paper presents a novel method to conduct camera pose estimation though combining Kinect and Perspective-n-points algorithms. Most existing camera pose estimation methods suffer from the errors caused by inevitable outliers between 2D-3D correspondences. To this end, we propose to use a random down sampling process to deal with outliers in this paper. The proposed method is divided into two main steps, which are 2D-3D correspondences generation and pose estimation. The method has been tested in a real project, and the experiment has shown encouraging results compared to the ground truth.
Date of Conference: 25-27 June 2015
Date Added to IEEE Xplore: 30 July 2015
Electronic ISBN:978-1-4673-6936-7

ISSN Information:

Conference Location: Warsaw

I. Introduction

Camera pose estimation is a widely used technique for multi-camera related applications. The main objective of the estimation is to recover the Rotation and Translation of one camera in a certain coordinate system from its image. There are three kinds of implementation for this estimation process, which are the ones based on direct linear transformation (DLT), perspective-n-points (PnP), and a priori information estimator. Due to its higher robustness, PnP has wider users than others. However, to achieve accurate estimation results, PnP requires a set of high accurate 2D-3D correspondences between 2D points in camera image and 3D points in the space, which would be obtained with inevitable outliers that could leads to potential errors.

Contact IEEE to Subscribe

References

References is not available for this document.