1 Introduction
Volume rendering is a standard method to visually convey the information content in 3D scalar fields. Especially when transfer functions in combination with interactive approaches are used, volume rendering allows effectively revealing the location and shape of relevant features, as well as their spatial relationships. Volume rendering, on the other hand, faces the problem of spatial occlusions and attenuation effects. This limits the number of features that can be visualized simultaneously, and it lowers the effectiveness of volume rendering without prior knowledge of features and their locations in space. In particular when volume rendering is used to explore multi-variate fields, requiring quantitative comparisons across multiple parameters, these limitations are further increased.