Many three-dimensional (3D) object recognition strategies use aspect graphs to represent objects in the model base. A crucial factor in the success of these object recognition strategies is the accurate construction of the aspect graph, its ease of creation, and the extent to which it can represent all views of the object for a given setup. Factors such as noise and nonadaptive thresholds may introduce errors in the feature detection process. This paper presents a characterization of errors in aspect graphs, as well as an algorithm for estimating aspect graphs, given noisy sensor data. We present extensive results of our strategies applied on a reasonably complex experimental set, and demonstrate applications to a robust 3D object recognition problem.