Computational Intelligence and AI in Games, IEEE Transactions on
The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) will publish peer-reviewed articles in computational intelligence and related areas in artificial intelligence applied to games
Latest Published Articles
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Optimization of an Evaluation Function of the Four-Sided Dominos Game Using a Genetic Algorithm
Mar-13 2013 -
Job-Level Proof Number Search
I-Chen Wu ; Hung-Hsuan Lin ; Der-Johng Sun ; Kuo-Yuan Kao ; Ping-Hung Lin ; Yi-Chih Chan ; Po-Ting ChenMar-13 2013 -
A Problem Case for UCT
Mar-13 2013 -
A Neurally Controlled Computer Game Avatar With Humanlike Behavior
Mar-13 2013 -
Designing Automated Allocation Mechanisms for Service Procurement of Imperfectly Substitutable Services
Mar-13 2013
Popular Articles
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Thinking Penguin: Multi-modal Brain-Computer Interface Control of a VR Game
Jan-23 2013 -
Computational Intelligence and AI in Games: A New IEEE Transactions
May-02 2009 -
A Neurally Controlled Computer Game Avatar With Humanlike Behavior
Mar-13 2013 -
A Survey of Monte Carlo Tree Search Methods
Browne, C.B. ; Powley, E. ; Whitehouse, D. ; Lucas, S.M. ; Cowling, P.I. ; Rohlfshagen, P. ; Tavener, S. ; Perez, D. ; Samothrakis, S. ; Colton, S.Mar-15 2012 -
Dynamic Game Difficulty Scaling Using Adaptive Behavior-Based AI
Dec-12 2011
Publish in this Journal
Meet Our Editors
Editor-in-Chief
Simon M. Lucas
School of Computer Science and Electronic Engineering
University of Essex
Colchester, Essex CO43SQ, U.K.
sml@essex.ac.uk
Phone:+44 1206 872 048
Fax:+44 1206 872 788
Popular Articles (March 2013)
Includes the top 25 most frequently downloaded documents for this publication according to the most recent monthly usage statistics.Society Sponsor
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4. A Survey of Monte Carlo Tree Search Methods
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6. Optimization of an Evaluation Function of the Four-Sided Dominos Game Using a Genetic Algorithm
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PDF (2305 KB)
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9. Two Brains, One Game : Design and Evaluation of a Multi-User BCI Video Game Based on Motor Imagery
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PDF (2589 KB)
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17. Job-Level Proof Number Search
I-Chen Wu ; Hung-Hsuan Lin ; Der-Johng Sun ; Kuo-Yuan Kao ; Ping-Hung Lin ; Yi-Chih Chan ; Po-Ting Chen
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PDF (1602 KB)
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21. Designing Automated Allocation Mechanisms for Service Procurement of Imperfectly Substitutable Services
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PDF (2342 KB)
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Aims & Scope
The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) will publish peer-reviewed articles in computational intelligence and related areas in artificial intelligence applied to games
Meet Our Editors
Editor-in-Chief
Simon M. Lucas
School of Computer Science and Electronic Engineering
University of Essex
Colchester, Essex CO43SQ, U.K.
sml@essex.ac.uk
Phone:+44 1206 872 048
Fax:+44 1206 872 788
Further Links
The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) will publish peer-reviewed articles in computational intelligence and related areas in artificial intelligence applied to games
Aims & Scope
The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) will publish peer-reviewed articles in computational intelligence and related areas in artificial intelligence applied to games. It has a broad scope and publishes high-quality papers on all aspects of computational intelligence and artificial intelligence related to games. This also includes video games, mathematical games, human-computer interactions in games, and games involving physical objects. The journal is co-sponsored by the IEEE Computational Intelligence Society, the IEEE Computer Society, the IEEE Consumer Electronics Society, and the IEEE Sensors Council. It is technically co-sponsored by the IEEE Systems, Man, and Cybernetics Society, the IEEE Instrumentation and Measurement Society, the IEEE Robotics and Automation Society, and the IEEE Communications Society.
Persistent Link: http://ieeexplore.ieee.org/servlet/opac?punumber=4804728 More »
Frequency: 4
ISSN: 1943-068X
Publication Details: IEEE Transactions on Computational Intelligence and AI in Games
Subjects
- Bioengineering
- Communication, Networking & Broadcasting
- Computing & Processing (Hardware/Software)
Contacts
Editor-in-Chief
Simon M. Lucas
School of Computer Science and Electronic Engineering
University of Essex
Colchester, Essex CO43SQ, U.K.
sml@essex.ac.uk
Phone:+44 1206 872 048
Fax:+44 1206 872 788
About this Journal
Editorial Board
Content Announcements
Author Resources
Society Sponsor
Contacts
Editor-in-Chief
Simon M. Lucas
School of Computer Science and Electronic Engineering
University of Essex
Colchester, Essex CO43SQ, U.K.
sml@essex.ac.uk
Phone:+44 1206 872 048
Fax:+44 1206 872 788


