Special effects authoring using 2-D mesh models | IEEE Conference Publication | IEEE Xplore

Special effects authoring using 2-D mesh models


Abstract:

We propose a video manipulation formalism that includes several special effects authoring tools such as animation, transfiguration, and augmented reality, based on a 2-D ...Show More

Abstract:

We propose a video manipulation formalism that includes several special effects authoring tools such as animation, transfiguration, and augmented reality, based on a 2-D mesh-based video object representation. Texture maps of video objects are registered on a reference mesh, and then transfigured (rendered) by warping them using 2-D mesh mappings that are obtained by tracking the original sequence of video objects. The formalism also allows alpha blending of a moving object with another object using an alpha map sequence and a moving texture map. A VRML browser is used as an interactive user-interface to implement these manipulation tools. A Web demo is also available.
Date of Conference: 26-29 October 1997
Date Added to IEEE Xplore: 06 August 2002
Print ISBN:0-8186-8183-7
Conference Location: Santa Barbara, CA, USA

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