Loading [a11y]/accessibility-menu.js
Statistical Invariance for Texture Synthesis | IEEE Journals & Magazine | IEEE Xplore

Statistical Invariance for Texture Synthesis


Abstract:

Estimating illumination and deformation fields on textures is essential for both analysis and application purposes. Traditional methods for such estimation usually requir...Show More

Abstract:

Estimating illumination and deformation fields on textures is essential for both analysis and application purposes. Traditional methods for such estimation usually require complicated and sometimes labor-intensive processing. In this paper, we propose a new perspective for this problem and suggest a novel statistical approach which is much simpler and more efficient. Our experiments show that many textures in daily life are statistically invariant in terms of colors and gradients. Variations of such statistics can be assumed to be influenced by illumination and deformation. This implies that we can inversely estimate the spatially varying illumination and deformation according to the variation of the texture statistics. This enables us to decompose a texture photo into an illumination field, a deformation field, and an implicit texture which are illumination- and deformation-free, within a short period of time, and with minimal user input. By processing and recombining these components, a variety of synthesis effects, such as exemplar preparation, texture replacement, surface relighting, as well as geometry modification, can be well achieved. Finally, convincing results are shown to demonstrate the effectiveness of the proposed method.
Published in: IEEE Transactions on Visualization and Computer Graphics ( Volume: 18, Issue: 11, November 2012)
Page(s): 1836 - 1848
Date of Publication: 06 March 2012

ISSN Information:

PubMed ID: 22392711

Contact IEEE to Subscribe

References

References is not available for this document.