Back-to-Front Display of Voxel Based Objects
Frieder, G.; Gordon, D.; Reynolds, R.A.
Computer Graphics and Applications, IEEE
Volume 5, Issue 1, Jan. 1985 Page(s):52 - 60
Digital Object Identifier 10.1109/MCG.1985.276273
Summary:This straightforward 3-D display algorithm traverses voxels slice by slice to project each voxel on the screen. No surface detection or z-buffer is needed.
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