Fast, reliable head tracking under varying illumination: anapproach based on registration of texture-mapped 3D models
La Cascia, M.; Sclaroff, S.; Athitsos, V.
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Volume 22, Issue 4, Apr 2000 Page(s):322 - 336
Digital Object Identifier 10.1109/34.845375
Summary:A technique for 3D head tracking under varying illumination is
proposed. The head is modeled as a texture mapped cylinder. Tracking is
formulated as an image registration problem in the cylinder's texture
map image. The resulting dynamic texture map provides a stabilized view
of the face that can be used as input to many existing 2D techniques for
face recognition, facial expressions analysis, lip reading, and eye
tracking. To solve the registration problem with lighting variation and
head motion, the residual registration error is modeled as a linear
combination of texture warping templates and orthogonal illumination
templates. Fast stable online tracking is achieved via regularized
weighted least-squares error minimization. The regularization tends to
limit potential ambiguities that arise in the warping and illumination
templates. It enables stable tracking over extended sequences. Tracking
does not require a precise initial model fit; the system is initialized
automatically using a simple 2D face detector. It is assumed that the
target is facing the camera in the first frame. The formulation uses
texture mapping hardware. The nonoptimized implementation runs at about
15 frames per second on a SGI O2 graphic workstation. Extensive
experiments evaluating the effectiveness of the formulation are
reported. The sensitivity of the technique to illumination,
regularization parameters, errors in the initial positioning, and
internal camera parameters are analyzed. Examples and applications of
tracking are reported
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