Four decades of computer graphics
Machover, C.
Computer Graphics and Applications, IEEE
Volume 14, Issue 6, Nov 1994 Page(s):14 - 19
Digital Object Identifier 10.1109/38.329088
Summary:Starting from a single display giving test-data feedback on MIT's
Whirlwind system, computer graphics grew to a multibillion-dollar
industry that revolutionized human-computer communication. Cutting
across all application areas-whether engineering and scientific, or
business and arts/entertainment-are the fundamental technologies and
business issues of computer graphics. The increasing power of the
personal computer and the enormous numbers currently installed-on the
order of 100 million-provide a tempting base for investment and growth.
The author expects selectively healthy industry growth through the end
of this decade. Annual growth in the early 1990s has been about 12
percent. How long double digit compound revenue growth can continue, in
view of the continuing price pressure, is not clear. However, the author
expects to see 10 percent annual unit growth for at least the next five
years (1994-99). Certainly, companies continue to form, although
professional investors now seem to favor software over hardware
start-ups. In particular, companies specializing in graphical user
interfaces, object-oriented programming, VR, and parallel processing
software appear attractive to investors
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