Display of surfaces from volume data
Levoy, M.
Computer Graphics and Applications, IEEE
Volume 8, Issue 3, May 1988 Page(s):29 - 37
Digital Object Identifier 10.1109/38.511
Summary:The application of volume-rendering techniques to the display of
surfaces from sampled scalar functions of three spatial dimensions is
discussed. It is not necessary to fit geometric primitives to the
sampled data; images are formed by directly shading each sample and
projecting it onto the picture plane. Surface-shading calculations are
performed at every voxel with local gradient vectors serving as surface
normals. In a separate step, surface classification operators are
applied to compute a partial opacity of every voxel. Operators that
detect isovalue contour surfaces and region boundary surfaces are
examined. The technique is simple and fast, yet displays surfaces
exhibiting smooth silhouettes and few other aliasing artifacts. The use
of selective blurring and supersampling to further improve image quality
is described. Examples from molecular graphics and medical imaging are
given
View citation and abstract |