3D shape reconstruction by using vanishing points
Parodi, P.; Piccioli, G.
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Volume 18, Issue 2, Feb 1996 Page(s):211 - 217
Digital Object Identifier 10.1109/34.481545
Summary:This paper investigates the quantitative reconstruction of the 3D
structure of a scene from a line drawing, by using the geometrical
constraints provided by the location of vanishing points. The additional
information on vanishing points allows the design of an algorithm which
has several advantages with respect to the usual approach based on a
reduction to linear programming (Sugihara, 1982). These advantages range
from a lower computational complexity to error tolerance and exact
reconstruction of the 3D-geometry of the objects. These features make
the algorithm a useful tool for the quantitative analysis of real-world
images, which is useful for several tasks from scene understanding to
automatic vehicle guidance
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